Hi , I'm Bonne.
I write about what I make,
what I break, and what I read.
Devlogs from a game I'm building in Godot, notes from the Rails day job, postmortems when something deserves one, and the books and games that stuck with me. The long arc under it all: a game on Steam before the end of 2030.
Recent posts
All 6 →
I rebuilt my collision system three times. Here's the one that worked.
- 10-04-2026 A field guide to debugging in Godot 4 (or: print() is a love language)
- 29-03-2026 Tactical Breach Wizards is the best UI I've seen in a strategy game
- 14-03-2026 Notes on shipping a 48-hour game jam without crying (much)
- 27-02-2026 Why I'm migrating from Vite to Astro for personal sites
- 06-02-2026 Learning Blender as a programmer: ten weeks in